Race against your friends to see who can save their poor radioactive baby from certain doom. Don't rock the baby too much for fear of deadly radiation.
"Imagine carrying a radioactive baby in a pitch black environment, your baby would act as a torch. Rocking the baby intensifies the glow etc"
Kelsey Martin - Art
Ian Guthridge - Dev/Design
Trevor Adams - Dev
Daniel Plemmons - Design/Dev
Bill Kiley - Audio
Note: All team members made significant contributions in all fields of the game. Listed roles just note their primary focus.