In Goodnight Molly you play as a little girl confronting her nightmares in the middle of the night. While her eyes are closed Molly's imagination runs wild and her nightmares multiply. If Molly is feeling brave enough she can open her eyes and confront her fears, causing the nightmares to collapse upon one another.
"What if the pause button was a weapon? Until developers think outside the box we’re going downhill."
Andrea Haid (animation)
Joe Maliksi (music, sound, and UI)
Peter Mohrbacher (art)
Richard Shemaka (programming)
Dan Spaventa (design and tuning)
Noah Witherspoon (programming)