In shuriken frenzy, you embody a ninja in his quest to slide down a river of molten lava. Kill your enemies to use them as magma surfing material, avoid obstacles at all costs and go as far as you can!
"A game where if you touch the floor you die. the only way to progress is to kill enemies and use their bodies as platforms."
Léo Mullier - Game design, Programming /
Corentin Lemasson - Game design, Programming /
Matthieu Bavagnoli - Game & level design /
Sylvain NGuyen - 3D art /
Lucas Jeanneau - 3D art /
Stéphanie Ruffenac - 2D art /
Sybil Collas - Producing, Music /
Alexandre Papiachvili - Sound Design